Todos los pecadores son bienvenidos.
Ayuda a tu familia a convertirse en la más infame del averno y en la más influyente de la Florencia del siglo XIV. Con la complicidad de cuatro líderes corruptos y poderosos, suministra al inframundo las almas pecadoras de los florentinos. Después, ayuda a los condenados a cruzar el río Aqueronte, guíalos hasta el círculo al que hayan sido sentenciados por su pecado y, al hacerlo, ve crecer tu infamia.
Cuidado con los guardianes: Cerbero, Medusa, el Minotauro y los otros podrían convertirse en aliados, pero si tus rivales se ganan su favor antes, las criaturas podrían volverse peligrosas. Cada vez que una nueva alma ingresa en el Infierno, Dante avanza un poco más en su descenso hacia el Purgatorio. Cuando llegue, terminará su viaje… y la partida.
Los círculos del Infierno otorgarán infamia a quienes contribuyan con más almas a la visión aterradora que contempla el poeta. Quien acumule más infamia será coronado ganador y considerado el más indigno de confianza.
Componentes:
- 1 tablero central (a doble cara)
- 8 Localizaciones
- 4 tableros de jugador
- 16 Niveles de Torre
- 52 cartas
- 1 reglamento
- 4 ayudas de jugador
- 236 piezas de madera:
1 figura de Dante
8 cubos
71 Almas
16 Barriles
16 Invitados
32 Calaveras
16 Nobles
16 Pillos
32 Diplomas
20 discos
4 Barcas
4 marcadores de puntuación - Guardianes:
6 figuras de cartón
6 peanas
39 fichas específicas de Guardián - 89 Losetas:
8 bonificaciones
12 Mitades de Diploma
3 Atajos
6 Almas de repuesto
56 monedas
4 marcadores de 60+
Tuscany, 1259. As wealth from crafts and foreign trade elevated northern Italy’s urban families above the landed lords, rivalries within and among their cities hardened into conflict between two great parties. The Ghibellines aligned with the Hohenstaufen emperors who ostensibly ruled Italy, while the Guelphs backed rival imperial claimants and the greatest challenger to the Emperor’s authority, the Pope. Should any faction gain advantage, others coalesced to resist.
The comuni (republics) of Firenze (Florence) and Siena dominated inland Tuscany at the head of competing alliances. As Guelphs sealed their control of the more populous Firenze, Ghibelline Siena turned to the Hohenstaufen King Manfredi of Naples for help. Local rebellions and reprisals escalated on each side, as political exiles stirred the pot. After Manfredi dispatched German knights to protect his loyal Tuscans, Firenze mustered its people and allies to march on Siena, which responded with its own great army. Pisa and Lucca, Lombardia and Umbria joined in. Guelph and Ghibelline faced off en masse at Montaperti in September 1260, in what turned out a bloody Florentine defeat. As Ghibelline exiles returned to grip Firenze, its Guelphs rallied to Lucca and Arezzo, portending an eternal inferno of fighting.
Inferno—the third volume in Volko Ruhnke’s Levy & Campaign Series—visits the conflagration that was 13th-Century Tuscan warfare, factional conflict fueled by the money and burgeoning population of the region’s well-to-do cities and mountain valleys. Veteran Italian wargame designer Enrico Acerbi applies his deep knowledge of the age to bring it to life within Volko’s accessible medieval-operational system. Gathering enough transport and provender may not so much be the challenge here as the sudden impediment of rebel towns and castles along key roads. Tuscany’s unruly berrovieri horsemen, famed elite crossbowmen, and distinctive palvesari shield bearers are just a few of the unique features of this volume. Muster, mount up, and find out whose blood will make the Arbia run red!
Components:
One 17x22 inch Mounted Map
175 Wooden pieces
106 Playing Cards
Three full-color Countersheets
15 cardboard Lord and Battle mats
One Lords sticker sheet
Four Player Aid sheets
Two Screens
Rules Booklet
Background Booklet
Six 6-sided dice