Terraforming Mars (Portuguese)
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Description
Humanity has begun to spread throughout the solar system. On Mars, a few colonies have been built, offering protection from the environmental conditions of a terribly cold, dry planet with almost no atmosphere. In order to increase immigration from Earth to Mars, it is necessary to terraform it by altering its environmental conditions until humans are able to live without protective equipment. Therefore, the World Government has decided to support any and all organizations that can help with this enormous task. The generous funds attract gigantic corporations that compete with each other to expand their businesses and become the most influential force behind terraforming. In this era, the conquest of the Red Planet holds great opportunities.
To win, you must achieve a good Terraforming Index (TI) and accumulate Victory Points (VP). Your TI increases every time you raise a global parameter: temperature, oxygen level, or ocean coverage. TI determines your minimum income and also your base score. As the terraforming process progresses, more projects become viable. Anything that furthers humanity's control of the solar system will be an additional source of VP, from founding cities to building infrastructure to protecting the environment.
Terraforming Mars is a must-have classic for gaming and science fiction fans.
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to increase the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for obtaining victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things. The players acquire unique project cards (from over two hundred different ones) by buying them to their hand. The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, to mining the moons of Jupiter and establishing greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is expensive, so there is a balance between anything buying cards (3 megacredits per card) and actually playing them (which can cost between 0 to 41 megacredits, depending on the project). Standard Projects are always available to complement your cards. Your basic income, as well as your basic score, is based on your Terraform Rating (starting at 20), which increases every time you raise one of the three global parameters. However, your income is supplemented with your production, and you also get VPs from many other sources. Each player keeps track of their production and resources on their player boards, and the game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation (guess why) and consists of the following phases: 1) Player order shifts clockwise. 2) Research phase: All players buy cards from four privately drawn. 3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table (sometimes several laps) until all players have passed. 4) Production phase: Players get resources according to their terraform rating and production parameters. When the three global parameters (temperature, oxygen, ocean) have all reached their goal, the terraforming is complete, and the game ends after that generation. Count your Terraform Rating and other VPs to determine the winning corporation!




